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Skydrift infinity publisher
Skydrift infinity publisher








skydrift infinity publisher
  1. #Skydrift infinity publisher full#
  2. #Skydrift infinity publisher plus#

It introduces the welcome idea of letting you construct a Grand Prix from a list of races, so you can go solely for Power Races, should you want.

#Skydrift infinity publisher full#

Much like Blur, Skydrift is manic and evil in multiplayer, with double-iteming a common occurrence and more deaths in a single race than you’d see in a full solo career mode. It’s all you’d want, really, and it’s where Skydrift comes into its own. Skydrift comes with an online multiplayer and up to four-player couch multiplayer, with all the tracks (including mirrors) and planes available on first go. It creates some fantastic carnage, which is amplified in multiplayer. To add degrees more complexity, you have two slots for weapons, so you can sit on two mega-shields while in front, like a dirty little camper. Knowing when to stick or twist on your weapon becomes a constant question. There are two tiers of weapon, so picking up a mine when you already have a mine will create a ‘super-mine’, a rotating star of death that needs reflexes to avoid. While they’re all too vanilla (they may be familiar, but there’s absolutely nothing new here, and we’d have welcomed at least something more innovative than a ‘heal’ power-up), they layer on plenty of strategy. The pièce de résistance is the weapons, though. There are still some issues, even with these big boys plastered across your view, as chicanes aren’t clear until you’re right on top of them, but overall the 3D space is handled well. There are whacking great arrows everywhere, making it abundantly clear where you’re meant to go.

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Plus Skydrift Infinity plays it safe with its guidance. It might narrow the 3D space to a smaller corridor, but it means you see people regularly, and know where you’re going. It means that the racing line is often obvious: drop low and keep close to the corners. If you stick close to the floor or tight to a wall, you get an increase in boost, which pushes you to keep tight to the bottom of the course. Negotiating the course becomes simpler and easier to understand because Skydrift drops in a couple of simple mechanics. Since the power-slide also gives you a surge of speed, it can feel just as good as nailing a Mario Kart corner. All of these in concert give you a crazy amount of control over how you move in Skydrift, and it’s great.

skydrift infinity publisher

The floaty handling is avoided by gifting you three different methods of cornering: the conventional turn a banking maneuver with the right analogue stick and a power-slide mixed with handbrake-turn that you can pull off with the right trigger. Skydrift Infinity has answers for most of these. The budget price of £12.49 justifies it to a degree, but seven levels, mirrored, with only a few modes applied onto them means that Skydrift Infinity becomes repetitious slightly earlier than you’d like. Even compared to the sublime Blur, this is stripped back slightly too far. You’d be hard-pressed to make the argument that this is a full package. Skydrift Infinity also relies on mirrors of each track to wring every last drop out of its reasonably limited, but varied, seven tracks. It’s the Bake-Off ‘Technical Challenge’ of the bunch, forcing you to showcase your piloting skills without weapons to get you out of a hole. Finally, there’s a Speed Race, which switches off the weapons and staggers ‘speed up’ rings around the course. Then there’s a Survivor Race, which ejects the slowest racer every thirty seconds or so. There’s the conventional Power Race, with weapons and an emphasis on coming first. The race types are also out of Karting 101. Each course has shortcuts and multiple routes, and there’s a touch of Split/Second to how the course can topple and explode at inopportune times. In Skydrift Infinity, like Blur, the weapons aren’t randomised, so you’re nudging other planes out of the way to grab the one you want. Then you’re speeding through the course, beelining to weapons that can take out your opponents and claw you further afield. You line up as one of eight racers, waiting for the lights to turn green. If you’ve played a karting game, you know the score here.










Skydrift infinity publisher